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Wednesday, December 21, 2016

What are NASA protocols for alien encounter aboard/around the ISS?

Hi guys, I am curios:

What are NASA protocols for astronauts aboard the ISS if they encounter alien form of life?

For all these general types of extraterrestrial life if they discovered occasionally:

For those two encounter types:

  • during the extravehicular activity (EVA);

  • aboard the ISS.

???:

  • What should ranking crew do aboard the ISS?

  • What should Mission Director on Earth do?

  • What should the astronauts do with the sector of the ISS (NOD's interior or exterior) where that alien form was detected?

  • What should the astronauts do if that alien form of life detected in the pressured volume, in the inhabitant enthronement of the ISS?

  • What about autranaut do (how he/she should react) if Rydberg-Matter alien form of life touched him/her during the EVA?

  • What about autranaut do (how he/she should react) if Rydberg-Matter alien form of life touched him/her inside the station?

  • What are legal issues of such discovery or/and contact?

  • What are the procedures to confirm the contact (in case)? To get sure that it is not figment of the imagination or cognitive bug like Phosphenes from cosmic radiation?

  • Could you post some link on relevant official guidance/manuals/docs?

  • Etc.?

I’ve already checked Independent Space Station Task Force but did not find the answers. So, counting on you, guys!


My questions are for my hard sci-fi video game concept called Daedalus I keep up toiling on. The game takes place in year 2112 aboard the Daedalus Space Station (DSS) orbiting Venus.

The crew of the Daedalus-22 mission (one year, manned) aboard the station comprises six astronauts:

• Hiroto Yoshida (JAXA, mission commander);

• Matt Cramer (NASA, mission specialist, engineering science);

• Jill Scott (NASA, mission specialist, biological science);

• Eitan Levy (ISA, mission specialist, physical science);

• Lia Medvedeva (Roskosmos, payload specialist);

• Ron Armentos (AES, mission pilot).

The case is the game should be of hard sci-fi genre. That implies robust science basement for everything as well as basement on real technology and knowledge to be felt like “Wow, that really might happen!”

So my current and a couple of following questions relates to real NASA’s protocols for astronauts in various unusual circumstances of events (somber or critical mostly). My intentions are to make my characters conduct like real astronauts, not like teenagers or mentally unstable crazy characters in soft/popular science fiction.

E.g. In Daedalus, as well as in real space missions, while there are specialists on every crew, everyone can do anyone's job when it comes to keeping the spacecraft running and performing basic mission functions. While in most space sci-fi it's often a critical plot point that only one guy knows how to do something mission-critical.

I’d also feel like to add that if ask a question by posting here that implies I already googled for the relevant info and either did not find it or found it contradictory. Hence, that means I really need your help and guidance, guys.



Submitted December 21, 2016 at 11:45AM by MrNixonOnReddit http://ift.tt/2hao5nN

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