TLDR: the basic idea is an interconnected grid of skyscrapers, maybe only a 3X? pattern only three blocks wide, but miles long, situated oblong north/south, to try and maximize solar panelish glass outsides on these skyscrapers, maybe top floor's exposed, and is an agricultural thing, with a wind turbine at the top to generate wind power on each building, bottom floor's mostly access to the street and roads, more for commercial resupply than most other things, attached to one another via sky bridges every ten stories or so, able to move people easily, as well as share some resources among the buildings, like the electrical grid, water, etc, emergency units being situated not within every building, but possibly staggered somewhat on the 50th floor (if 100 floors high), something like the middle row being hospitals, police, fire department, and the 50th floors having skybridges intended solely for emergency uses, designed with indoors vehicles that can travel in the building's hallways (also presumably the hallways have enough room for one of these vehicles and people moving around still, commercial and emergency elevators able to handle them, something like a golf cart able to carry several people, nexus points being wider than just the hallways to enable turning better), different elevators for pedestrian, commercial, and emergency uses, residential and commercial floors pretty well mixed tier wise, so you might not have to travel much past a few floors even within your building for the general day to day, the land 'east' and 'west' to the sides of the column of buildings maybe used for more general stuff that isn't a good fit for being in a skyscraper to begin with, like receiving mail, shipping in general, water, power stations, and utilities in general, maybe longer term jails, if they really didn't want the jails within the towers, though, a block sized floor devoted to police, every 3X3 square of blocks feels like it'd be significant, it might not be able to handle all the criminals, given we're also talking about this 3X3 blocks of people living in 100 floor skyscrapers, with presumably at least 1/4th of the space being used for residential. those 1 floor (doesn't need to be just one floor, though, maybe it's two to three blocks), it's like 225 blocks of residential apartments for 1 block of police.
(was talking about sky bridges on skyscrapers, making a web like city, essentially made such a in depth answer, at least i feel like, that i kinda wanted to make it it's own topic. sorry. )these skyscrapers that are like a block unto themselves, even if they went like 80 floors up, they'd still be presumably something like not too much the difference between the buildings at ground level. (with tube style skyscrapers, OP from the other post mentioned the burj kalifa specifically.)
afaik, it'd essentially need to be flexible rather than rigid higher up, as i think the skyscrapers give at least slightly. and while i do sorta like the idea for maybe a second-third floor style one of these, to be able to just travel through the lobbies of these buildings rather than crossing the street, i don't think it'd be that useful really, i mean, how many times do you REALLY need to go from the 36th floor in the building you're currently in to the 36th floor of the building next to yours?
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(start talking about the new city style concept) though i do sorta like it as a potential future style building planning sort of thing, something like a 'commuter' floor every ten floors in these buildings, that's in an interconnected web, and maybe has stores and food locales, whereas the other floors might be businesses or residential places. we could use this system to transport water, electric, small amounts of goods, etc, potentially, it'd be great if the outside were toxic or something, and we could have hundreds of buildings in a wide net where you'd never need to step outside. like an acre of bundled frame tube skyscrapers, each their own block, able to go up like 100 floors, interconnected at every couple of floors, the bottommost floor maybe being access for vehicles/parking, something like emergency services being within a 3X3 grid of each of these blocks, small/large hospital, firefighting, police, whatever units staggered every 4 buildings in a row/column, maybe staggered for rows, too, so one row/column might have hospitals, one row up, one column over might have firefighters, one row up, column over might have police, another with a fourth thing, then repeating, and alternating major and more minor installments, something like:
h=hospital, p=police, f=firefighter, b=other stuff, given every building doesn't need it's own hospital, police, firefighter, etc. lower case smaller installations, upper case larger installations
b h b b H b b h b b H b b h b b H
b b P b b p b b P b b p b b P b b
F b b f b b F b b f b b F b b f b
emergency services aren't ever more than a building and a few floors away, even for one without a hospital, police, or firefighting section inside it, 3/4 buildings right next to it do have those resources. another idea is several types of elevator - one for commercial use, bringing up stuff to certain floors, one for pedestrian use, one for emergency services, in a couple locations, so medical units coming from another building, police coming from another, and firefighters coming from a third building won't have to fight over the same elevator usage, they could be directed to say, elevator area a, b, or d depending on which area they came from, and make their way to the right floor. that floor being one of the 'ten' that has it's own walkways, presumably less used than some other walkways because they're intended for emergency services personnel. if the buildings are all 100 floors, presumably would make them be around floor 50 - the bigger installations might want something more like floors 49-51 or whatever, for like major hospitals, but always being able to, at minimum, be one building away and 50 floors away from anyone in this grid concept would presumably be good. there could also be like indoors vehicles that are more like motorized carts than cars, usable within the hallways and whatnot, able to use the elevators, the medic version having some basic medical stuff and able to keep someone alive (hopefully) while they travel to the hospital areas, the police one being able to restrain several people, the firefighter one carrying some gear and the people, of course, the buildings having both sprinkler systems as well as potentially access to lots of water, sorta like a hydrant, at a few places every floor, like 4 major firefighting pipes in roughly the center of the 4 quadrants of each building.
different styles of commuter floor would be good, too. maybe floor 10 is like a strip mall ish thing - minimize the commercial elevator use to higher floors for something like this, floor 20's like an almost indoors park, 30's maybe more tech focused/internet cafe ish, whatever. also thinking lower floors should be more residential, given it's got a bigger demand for water, waste disposal, etc and presumably it'll be easier to deal with that at lower floors, higher floors more commercial, offices, labs, whatnot.
there'd also be different styles of residential floors, not all apartments made alike: some for more single people/couples, that have living room, dining room, kitchen, bathroom, bedroom, some that might have 3-4 bedrooms, multiple baths, etc.
top floor might be exposed to the elements, and growing food/trees. it also might be angled sorta diagonally with the rising and setting of the sun, with solar paneled sides, so the entire city could be harvesting and sharing energy, though in the early morn/late afternoon, it'll mostly just be some of the outer buildings, as well as the tops of buildings, so maybe 3X3 along a longer length, to potentially try and maximize sunlight gained, with a wind turbine on top of each building, floor below is the stuff needed to actually use the wind turbine energy, as well as the agricultural tools to take care of the floor above's gardens, trees, etc.
i think it'd be a very economical, functional, useful method of doing it like a whole sorta enclosed in buildings city concept. would decrease some of the need of commuting, i think, if you lived in the building in which you worked, as well as were able to eat there, and see a doctor at most a 2 block walk away. might need to stagger residential somewhat, considering everyone living on floors like 5-30 or something, that'd be a lot of people potentially trying to get to floor like 70 in the morning, being able to live like within 5 floors of your work would be better for commuting purposes, if it's like within 2-3 floors you can presumably just use the stairs, moving near your work might be a more palatable idea, having a bunch of personal public transport vehicles if you're going to a building that's like 10 buildings away to visit a friend or something, or if you really don't want to move out of building X floor Y because you really like the combo of people, businesses, or whatnot you live nearby atm, but got work in building Z which isn't really local.
i'm imagining cities kinda being built in roughly oblique north/south strips, roughly 3 of these megastructures deep, potentially, but maybe miles long, whereas the area to the east/west of these structures is sorta basic stuff that's not well translated to being in a megastructure, like, receiving shipping to ship to specific locales in the city, like the mail or amazon/ups shit, assuming amazon doesn't just have drones delivering it to your window or something, major utility connections to these megastructures, lots of wide road space for the trucks and whatnot, some semi dropping of mcdonald patties would just basically pull into the bottom of whatever building has mcdonalds, they'd unload their restocking into the services elevators, that'd go up to the floor that has mcdonalds, the truck would then go to the other buildings with mcdonalds, repeat.
Submitted August 03, 2019 at 12:04AM by leeman27534 https://ift.tt/2ZDe5at
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